using System;

namespace animeshell
{
	public class Info : Gtk.Window
	{
		protected Gtk.Button btnQuitter;
		protected Gtk.Image image7;
		protected Gtk.Image image8;
		protected Gtk.Image image9;
		
		public Info() : base("")
		{
			Stetic.Gui.Build(this, typeof(animeshell.Info));
		}

		protected virtual void btnQuitter_Click(object sender, System.EventArgs e)
		{
			this.Destroy();
		}
	}
}
